![]() ![]() Running and especially Sprinting are also slower, Leaning is much easier as it is bound to "Q" and "E" by default, leaning is much quicker. No body indicator to change posture, cannot prone but crouching will get you everywhere. More similar to modern games, with reversed control from Enhanced Edition, mouse aim, M1 to attack, M2 to use, WASD movementĪ "Take all" keybind, "T" by default, cannot grab by containers directly. Removed difficulty 0 from all 4 difficulty settings. Level ambience available on YouTube are much more similar to the original Difficulties Cyberspace ambience is similar to the original, but less engaging and "feels" slower and heavier, this might just be a soundfont difference. Sound Design is entirely different, ambience is horror themed, even the elevator music is tuned different. Outer space is much more glamorous than the original, less desolated Sound More futuristic theme, and much more cyberpunk theme Look straight out of 2016, textures seems to be placeholders and still low res, but may also be deliberate ![]() I encourage you to finish exploring at least L1 - Hospital in either game before reading, but it should be relatively spoiler free if you are completely clueless. I compiled a list of differences I have found between both games. I am not sure why I can't find something like this posted before, since both games are strikingly similar despite having 25+ years of technological difference. ![]()
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